@Allison
Otwórz swój plik
model_XXX.cfg a następnie usuń te linijki :
Kod:
"**************************************
ÌÀÒÐÈÖÀ
**************************************
[mesh]
<nazwa folderu autobusu w Vehicles>/Matrix.o3d
[illumination_interior]
-1
-1
-1
-1
*****
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Vorne.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
3
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Seite.o3d
[matl]
vm_main.bmp
0
[matl_alpha]
2
[useTextTexture]
25
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Zahl_H.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
5
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Vorne_inv.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
4
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Seite_inv.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
26
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Zahl_L.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
5
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Zahl_R.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
5
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand"
i zamień je następującymi :
Kod:
**************************************
ÌÀÒÐÈÖÀ
**************************************
[mesh]
<nazwa folderu autobusu w Vehicles>\Matrix.o3d
[matl]
02.jpg
0
[matl_lightmap]
02_n.jpg
lights_stand
[illumination_interior]
-1
-1
-1
-1
*****
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Vorne.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
3
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Seite.o3d
[matl]
vm_main.bmp
0
[matl_alpha]
2
[useTextTexture]
25
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Zahl_H.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
5
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Vorne_inv.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
4
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Seite_inv.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
26
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Zahl_L.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
5
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
-------------------------------------
[mesh]
Vollmatrix/Vollmatrix_Zahl_R.o3d
[matl]
vm_main.bmp
0
[useTextTexture]
5
[matl_alpha]
2
[matl_lightmap]
Matrix_TXT_LM_Elec.dds
elec_busbar_main
[matl_lightmap]
Matrix_TXT_LM_Main.dds
lights_abbl
[matl_lightmap]
Matrix_TXT_LM_Stnd.dds
lights_stand
2. Następnie ponownie do pliku
model_XXX.cfg wklej następujące linijki, odpowiedzialne za wyświetlacz 'full-matrix'
Kod:
Frontmatrix, normal
3
[texttexture]
Vollmatrix_Inhalt
Vollmatrix_Krueger
945
145
0
184
225
25
Frontmatrix, invertiert
4
[texttexture]
Vollmatrix_Inhalt_invert
Vollmatrix_Krueger_invert
945
145
0
184
225
25
Linienmatrix
5
[texttexture]
Vollmatrix_Linie_Inhalt
Vollmatrix_Krueger
300
140
0
184
225
25
Seitenmatrix, normal
25
[texttexture]
Vollmatrix_Seite_Inhalt
Vollmatrix_Krueger
945
145
0
184
225
25
Seitenmatrix, invertiert
26
[texttexture]
Vollmatrix_Seite_Inhalt_invert
Vollmatrix_Krueger_invert
945
145
0
184
225
25
Heir w dniu 29.12.2015 o 18:56 edytował tego posta. Powód zmian / notatka moderatorska:
Mylisz pojęcia. Wyrzucam bo ktoś sobie większego diabła narobi jeszcze.
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