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[Mapa] Fikcyjne Pomorze (v3.0.0)
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Liczba postów: 1
Dołączył: 01-2017
Podziękowań: 0
Post: #201
RE: Fikcyjne Pomorze (v3.0.0)
Mam dokładnie taki sam problem @diego1. Wrzucenie ponownie folderu Splines nie pomaga.:(

29.01.2017 20:33
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Liczba postów: 75
Dołączył: 10-2014
Podziękowań: 5
Post: #202
RE: Fikcyjne Pomorze (v3.0.0)
No i mam problem z FP
Kod:
====================
    Start logging
====================

Date:    04.06.2017
Time:    19:16:24
Version: 2.3.004

0 19:16:24 -  -       Information: OMSI is working in edit mode
1 19:16:35 -  -       Information: TIR - looking for DLL path...
2 19:16:35 -  -       Information: TIR  - DLL path not found - TIR disabled [0]
3 19:19:12 -  -       Information: Options dialog created
4 19:19:13 -  -       Information: Weather dialog created
5 19:19:13 -  -       Information: Profiles dialog created
6 19:19:13 -  -       Information: Time table running dialog created
7 19:19:13 -  -       Information: Start dialog created
8 19:19:13 -  -       Information: Menu 2 created
9 19:19:13 -  -       Information: Menu 3 created
10 19:19:13 -  -       Information: Tut dialog created
11 19:19:13 -  -       Information: Menu pos set
12 19:19:13 -  -       Information: Bro initialized
13 19:19:13 -  -       Information: Human engine initialized
14 19:19:13 -  -       Information: Forms set
15 19:19:13 -  -       Information: Captions set
16 19:19:13 -  -       Information: Screen ration set
17 19:19:13 -  -       Information: Init3D: BackBufferFormat = 22
18 19:19:13 -  -       Information: Init3D: Hardware vertex processing
19 19:19:13 -  -       Information: Init3D: Max iso = 16
20 19:19:13 -  -       Information: Init3D: Hal active
21 19:19:13 -  -       Information: Creating 3D device procedure finished
22 19:19:13 -  -       Information: 3D initialized
23 19:19:13 -  -       Information: Direct sound initialized
24 19:19:13 -  -       Information: Create main manager...
25 19:19:13 -  -       Information: Veh array created
26 19:19:13 -  -       Information: CS initialized
27 19:19:13 -  -       Information: Station manager created
28 19:19:13 -  -       Information: OBB created
29 19:19:13 -  -       Information: Tex managers created
30 19:19:13 -  -       Information: Tex manager started
31 19:19:13 -  -       Information: Tutorial manager created
32 19:19:13 -  -       Information: Material manager created
33 19:19:13 -  -       Information: Scenery object manager created
34 19:19:14 -  -       Information: Human manager created
35 19:19:14 -  -       Information: RV type manager created
36 19:19:14 -  -       Information: RV lists created
37 19:19:14 -  -       Information: Spline manager created
38 19:19:14 -  -       Information: Time table manager created
39 19:19:14 -  -       Information: Currency manager created
40 19:19:14 -  -     Warning:       Did not find texture file "30er_reihensiedlung01.bmp"!
41 19:19:14 -  -     Warning:       Did not find texture file "reifen.bmp"!
42 19:19:14 -  -       Information: Visual helpers created
43 19:19:14 -  -       Information: Audio Mixer erstellen...
44 19:19:14 -  -       Information: ---
45 19:19:14 -  -       Information: Download Internet Textures...
46 19:19:17 -  -       Information: Input Manager erstellen...
47 19:19:17 -  -       Information: Tastaturbefehle laden...
48 19:19:17 -  -       Information: Game Controller laden...
49 19:19:17 -  -       Information: Progman initialisieren...
50 19:19:17 -  -       Information: Partikelvertices initialisieren...
51 19:19:17 -  -       Information: Lichtquellen initialisieren...
52 19:19:17 -  -       Information: System-Scriptvariablen initialisieren...
53 19:19:17 -  -       Information: Redline initialisieren...
54 19:19:17 -  -       Information: Traffic Path Manager initialisieren...
55 19:19:17 -  -       Information: Plugins initialisieren...
56 19:19:17 -  -       Information: Spline-Helper initialisieren...
57 19:19:18 -  -     Warning:       Did not find texture file "path_car_1.bmp"!
58 19:19:26 -  -       Information: Load maps\Fikcyjne_PomorzevPKS 2.0\global.cfg map...
59 19:19:26 -  -       Information: Load Cloud and Snowfall objects...
60 19:19:26 -  -     Warning:       Did not find texture file "texture.tga"!
61 19:19:26 -  -     Warning:       Did not find texture file "Snow_1.bmp.001"!
62 19:19:26 -  -       Information: Load Precip. Part. System...
63 19:19:26 -  -       Information: Load Precip. Sound...
64 19:19:26 -  -       Information:    Sound erstellen...
65 19:19:26 -  -       Information:    Sound laden...
66 19:19:26 -  -       Information: Set Weather System vars...
67 19:19:26 -  -       Information: Sky and Weather created
68 19:19:26 -  -       Information: Date: 1988 0728, Time: 100000
69 19:19:31 -  -       Information: Fonts initialized
70 19:19:31 -  -       Information: Map created
71 19:19:32 -  -       Information:   Map Global File loaded
72 19:19:32 -  -       Information:   Registrations loaded
73 19:19:32 -  -       Information:   Parked Cars loaded
74 19:19:32 -  -       Information:   Map AILists loaded
75 19:19:32 -  -       Information:   New Centerkachel set
76 19:19:32 -  -       Information:   VarParents loaded
77 19:19:32 -  -       Information:   Special Objects refreshed
78 19:19:32 -  -       Information:   Object and Spline Matrices refreshed
79 19:20:13 -  -       Information: Map loaded
80 19:20:13 -  -       Information: Humans created
81 19:20:13 -  -       Information: Date: 1988 0728, Time: 100000
82 19:20:13 -  -       Information: Editor refreshed
83 19:20:13 -  -     Warning:       Cloudtype "-1" could not be found!
84 19:20:13 -  -       Information: Weather loaded
85 19:20:13 -  -       Information: Map camera loaded
86 19:20:13 -  -       Information: maps\Fikcyjne_PomorzevPKS 2.0\global.cfg map loaded!
87 19:20:15 -  -     Warning:       File Sceneryobjects\Objects_SN\Zaun_6m_02.sco: texture filename tex_a.bmp not found in mesh file Sceneryobjects\Objects_SN\model\zaun_a.o3d!
88 19:20:15 -  -     Warning:       Did not find texture file "StrSchild_Text2.bmp"!
89 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
90 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
91 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
92 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
93 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
94 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
95 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
96 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
97 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
98 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
99 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
100 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
101 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
102 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
103 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
104 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
105 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
106 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
107 19:20:15 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
108 19:20:17 -  -     Warning:       File Sceneryobjects\Objects_SN\Zaun_Tor_6m_02.sco: texture filename tex_a.bmp not found in mesh file Sceneryobjects\Objects_SN\model\Tor_6m_02.o3d!
109 19:20:18 -  -     Warning:       File Sceneryobjects\Buildings_Alex\seno.sco: texture filename ROZ1.tga not found in mesh file Sceneryobjects\Buildings_Alex\model\seno.o3d!
110 19:20:18 -  -       Information: Refresh Tile: 40, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_20.map ...
111 19:20:18 -  -       Information: Refresh Tile: 41, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_21.map ...
112 19:20:18 -  -       Information: Refresh Tile: 42, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_20.map ...
113 19:20:18 -  -       Information: Refresh Tile: 43, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_21.map ...
114 19:20:18 -  -       Information: Refresh Tile: 44, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_22.map ...
115 19:20:18 -  -       Information: Refresh Tile: 45, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_22.map ...
116 19:20:18 -  -       Information: Refresh Tile: 62, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_19.map ...
117 19:20:18 -  -       Information: Refresh Tile: 63, maps\Fikcyjne_PomorzevPKS 2.0\tile_4_21.map ...
118 19:20:18 -  -       Information: Refresh Tile: 64, maps\Fikcyjne_PomorzevPKS 2.0\tile_4_20.map ...
119 19:20:18 -  -       Information: Refresh Tile: 70, maps\Fikcyjne_PomorzevPKS 2.0\tile_5_20.map ...
120 19:20:18 -  -       Information: Refresh Tile: 71, maps\Fikcyjne_PomorzevPKS 2.0\tile_5_21.map ...
121 19:20:18 -  -       Information: Refresh Tile: 72, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_20.map ...
122 19:20:18 -  -       Information: Refresh Tile: 73, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_21.map ...
123 19:20:18 -  -       Information: Refresh Tile: 74, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_22.map ...
124 19:20:18 -  -       Information: Refresh Tile: 79, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_19.map ...
125 19:20:18 -  -       Information: Refresh Tile: 80, maps\Fikcyjne_PomorzevPKS 2.0\tile_5_19.map ...
126 19:20:18 -  -       Information: Refresh Tile: 81, maps\Fikcyjne_PomorzevPKS 2.0\tile_4_19.map ...
127 19:20:18 -  -       Information: Refresh Tile: 82, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_19.map ...
128 19:20:24 -  -       Information: Date: 1988 0728, Time: 100000
129 19:20:24 -  -     Warning:       Direct3D-Device lost!
130 19:20:24 -  -       Information: Direct3D-Device resetted!
131 19:20:24 -  -       Information: Reset State Matrices...
132 19:20:24 -  -       Information: Start Tex Thread...
133 19:20:24 -  -       Information: Init Red Line...
134 19:20:24 -  -       Information: Set Initial Render States...
135 19:20:34 -  -       Information: Menu pos set
136 19:20:40 -  -       Information: Deativating TIR...
137 19:20:40 -  -       Information: TIR was not available
138 19:20:40 -  -       Information: Closing actual map...
139 19:20:40 -  -       Information: Actual map closed!
140 19:20:40 -  -       Information: OMSI is closing...

04.06.2017 18:25
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strefa-omsi.pl
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Liczba postów: 1,438
Dołączył: 12-2012
Podziękowań: 524
Post: #203
RE: Fikcyjne Pomorze (v3.0.0)
Na czym ten problem polega?


♪ "Nie pytaj mnie, wiem tyle co i ty" ♪

Zanim cokolwiek napiszesz, przeczytaj koniecznie REGULAMIN
Jeśli masz problem techniczny, zapoznaj się z ZASADAMI DZIAŁÓW TECHNICZNYCH
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05.06.2017 09:09
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Liczba postów: 75
Dołączył: 10-2014
Podziękowań: 5
Post: #204
RE: Fikcyjne Pomorze (v3.0.0)
Konkretnie podczas ustawianiu się na dodanym przeze mnie spawnpoincie na Janowie CH po prostu nie ma nic, żadnego obiektu, tylko czyste niebo

Po przeskanowaniu maptollsem nie wykazuje braków

(Ten post był ostatnio modyfikowany: 05.06.2017 14:54 przez damianml.)
05.06.2017 13:56
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w porzadalu
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Liczba postów: 2,140
Dołączył: 08-2013
Podziękowań: 1255
Post: #205
RE: Fikcyjne Pomorze (v3.0.0)
Fikcyjne_PomorzevPKS 2.0
To na pewno folder tej mapy? U mnie nazywa się zupełnie inaczej:P
[Obrazek: 6fwBvrt.png]


Specyfikacja komputera: [Link]
Zanim cokolwiek napiszesz, przeczytaj koniecznie REGULAMIN!
Jeśli masz problem techniczny, zapoznaj się z ZASADAMI DZIAŁÓW TECHNICZNYCH!
Jeśli chcesz podzielić się dodatkiem, zapoznaj się z REGULAMINEM DZIAŁU POBIERALNIA!

05.06.2017 18:49
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Liczba postów: 75
Dołączył: 10-2014
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Post: #206
RE: Fikcyjne Pomorze (v3.0.0)
Leciutko zmodyfikowałem go na użytek prywatny, ale tyle co tam zmieniłem to właściwie dodałem 1 linię i tyle

05.06.2017 21:16
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w Zimnej Wodzie staje??
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Post: #207
RE: Fikcyjne Pomorze (v3.0.0)
Przypominam o sprawdzeniu parklistu - pro forma (rozszerzenie .sco - efekt podobny, jak w przypadku braku obiektów, ale maptools siedzi cicho, logfile czasem też:P ).


[Obrazek: PcwnV5j.jpeg]
(Ten post był ostatnio modyfikowany: 06.06.2017 01:29 przez Konduktor5-8.)
06.06.2017 01:23
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Liczba postów: 75
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Podziękowań: 5
Post: #208
RE: Fikcyjne Pomorze (v3.0.0)
Sprawdziłem parklist, nawet go wyczyściłem... I nadal pustka.

Log po raz 2

Kod:
====================
    Start logging
====================

Date:    06.06.2017
Time:    15:24:48
Version: 2.3.004

0 15:24:48 -  -       Information: OMSI is working in edit mode
1 15:25:03 -  -       Information: TIR - looking for DLL path...
2 15:25:03 -  -       Information: TIR  - DLL path not found - TIR disabled [0]
3 15:29:48 -  -       Information: Options dialog created
4 15:29:48 -  -       Information: Weather dialog created
5 15:29:48 -  -       Information: Profiles dialog created
6 15:29:48 -  -       Information: Time table running dialog created
7 15:29:48 -  -       Information: Start dialog created
8 15:29:48 -  -       Information: Menu 2 created
9 15:29:49 -  -       Information: Menu 3 created
10 15:29:49 -  -       Information: Tut dialog created
11 15:29:49 -  -       Information: Menu pos set
12 15:29:49 -  -       Information: Bro initialized
13 15:29:49 -  -       Information: Human engine initialized
14 15:29:49 -  -       Information: Forms set
15 15:29:49 -  -       Information: Captions set
16 15:29:49 -  -       Information: Screen ration set
17 15:29:49 -  -       Information: Init3D: BackBufferFormat = 22
18 15:29:49 -  -       Information: Init3D: Hardware vertex processing
19 15:29:49 -  -       Information: Init3D: Max iso = 16
20 15:29:49 -  -       Information: Init3D: Hal active
21 15:29:49 -  -       Information: Creating 3D device procedure finished
22 15:29:49 -  -       Information: 3D initialized
23 15:29:50 -  -       Information: Direct sound initialized
24 15:29:50 -  -       Information: Create main manager...
25 15:29:50 -  -       Information: Veh array created
26 15:29:50 -  -       Information: CS initialized
27 15:29:50 -  -       Information: Station manager created
28 15:29:50 -  -       Information: OBB created
29 15:29:50 -  -       Information: Tex managers created
30 15:29:50 -  -       Information: Tex manager started
31 15:29:50 -  -       Information: Tutorial manager created
32 15:29:50 -  -       Information: Material manager created
33 15:29:50 -  -       Information: Scenery object manager created
34 15:29:50 -  -       Information: Human manager created
35 15:29:50 -  -       Information: RV type manager created
36 15:29:50 -  -       Information: RV lists created
37 15:29:50 -  -       Information: Spline manager created
38 15:29:50 -  -       Information: Time table manager created
39 15:29:50 -  -       Information: Currency manager created
40 15:29:50 -  -     Warning:       Did not find texture file "30er_reihensiedlung01.bmp"!
41 15:29:50 -  -     Warning:       Did not find texture file "reifen.bmp"!
42 15:29:50 -  -       Information: Visual helpers created
43 15:29:50 -  -       Information: Audio Mixer erstellen...
44 15:29:50 -  -       Information: ---
45 15:29:50 -  -       Information: Download Internet Textures...
46 15:29:54 -  -       Information: Input Manager erstellen...
47 15:29:54 -  -       Information: Tastaturbefehle laden...
48 15:29:54 -  -       Information: Game Controller laden...
49 15:29:54 -  -       Information: Progman initialisieren...
50 15:29:54 -  -       Information: Partikelvertices initialisieren...
51 15:29:54 -  -       Information: Lichtquellen initialisieren...
52 15:29:54 -  -       Information: System-Scriptvariablen initialisieren...
53 15:29:54 -  -       Information: Redline initialisieren...
54 15:29:54 -  -       Information: Traffic Path Manager initialisieren...
55 15:29:54 -  -       Information: Plugins initialisieren...
56 15:29:54 -  -       Information: Spline-Helper initialisieren...
57 15:29:54 -  -     Warning:       Did not find texture file "path_car_1.bmp"!
58 15:30:07 -  -       Information: Load maps\Fikcyjne_PomorzevPKS 2.0\global.cfg map...
59 15:30:07 -  -       Information: Load Cloud and Snowfall objects...
60 15:30:07 -  -     Warning:       Did not find texture file "texture.tga"!
61 15:30:07 -  -     Warning:       Did not find texture file "Snow_1.bmp.001"!
62 15:30:07 -  -       Information: Load Precip. Part. System...
63 15:30:07 -  -       Information: Load Precip. Sound...
64 15:30:07 -  -       Information:    Sound erstellen...
65 15:30:07 -  -       Information:    Sound laden...
66 15:30:08 -  -       Information: Set Weather System vars...
67 15:30:08 -  -       Information: Sky and Weather created
68 15:30:08 -  -       Information: Date: 1988 0728, Time: 100000
69 15:30:21 -  -       Information: Fonts initialized
70 15:30:21 -  -       Information: Map created
71 15:30:22 -  -       Information:   Map Global File loaded
72 15:30:22 -  -       Information:   Registrations loaded
73 15:30:22 -  -       Information:   Parked Cars loaded
74 15:30:22 -  -       Information:   Map AILists loaded
75 15:30:22 -  -       Information:   New Centerkachel set
76 15:30:22 -  -       Information:   VarParents loaded
77 15:30:22 -  -       Information:   Special Objects refreshed
78 15:30:22 -  -       Information:   Object and Spline Matrices refreshed
79 15:30:28 -  -       Information: Map loaded
80 15:30:28 -  -       Information: Humans created
81 15:30:28 -  -       Information: Date: 1988 0728, Time: 100000
82 15:30:28 -  -       Information: Editor refreshed
83 15:30:29 -  -     Warning:       Cloudtype "-1" could not be found!
84 15:30:29 -  -       Information: Weather loaded
85 15:30:29 -  -       Information: Map camera loaded
86 15:30:29 -  -       Information: maps\Fikcyjne_PomorzevPKS 2.0\global.cfg map loaded!
87 15:30:35 -  -     Warning:       File Sceneryobjects\Objects_SN\Zaun_6m_02.sco: texture filename tex_a.bmp not found in mesh file Sceneryobjects\Objects_SN\model\zaun_a.o3d!
88 15:30:35 -  -     Warning:       Did not find texture file "StrSchild_Text2.bmp"!
89 15:30:36 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
90 15:30:36 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
91 15:30:36 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
92 15:30:36 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt.sco: texture filename Blom-Gera.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt.o3d!
93 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
94 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
95 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
96 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
97 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
98 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
99 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
100 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
101 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
102 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
103 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
104 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
105 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
106 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
107 15:30:37 -  -     Warning:       File Sceneryobjects\NDBV-Objekte\kuebel_bepflanzt_Lila.sco: texture filename lila-bloum.tga not found in mesh file Sceneryobjects\NDBV-Objekte\model\kuebel_bepflanzt_Lila.o3d!
108 15:30:45 -  -     Warning:       File Sceneryobjects\Objects_SN\Zaun_Tor_6m_02.sco: texture filename tex_a.bmp not found in mesh file Sceneryobjects\Objects_SN\model\Tor_6m_02.o3d!
109 15:30:46 -  -     Warning:       File Sceneryobjects\Buildings_Alex\seno.sco: texture filename ROZ1.tga not found in mesh file Sceneryobjects\Buildings_Alex\model\seno.o3d!
110 15:30:47 -  -       Information: Refresh Tile: 40, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_20.map ...
111 15:30:47 -  -       Information: Refresh Tile: 41, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_21.map ...
112 15:30:47 -  -       Information: Refresh Tile: 42, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_20.map ...
113 15:30:47 -  -       Information: Refresh Tile: 43, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_21.map ...
114 15:30:47 -  -       Information: Refresh Tile: 44, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_22.map ...
115 15:30:47 -  -       Information: Refresh Tile: 45, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_22.map ...
116 15:30:47 -  -       Information: Refresh Tile: 62, maps\Fikcyjne_PomorzevPKS 2.0\tile_2_19.map ...
117 15:30:47 -  -       Information: Refresh Tile: 63, maps\Fikcyjne_PomorzevPKS 2.0\tile_4_21.map ...
118 15:30:47 -  -       Information: Refresh Tile: 64, maps\Fikcyjne_PomorzevPKS 2.0\tile_4_20.map ...
119 15:30:47 -  -       Information: Refresh Tile: 70, maps\Fikcyjne_PomorzevPKS 2.0\tile_5_20.map ...
120 15:30:47 -  -       Information: Refresh Tile: 71, maps\Fikcyjne_PomorzevPKS 2.0\tile_5_21.map ...
121 15:30:47 -  -       Information: Refresh Tile: 72, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_20.map ...
122 15:30:47 -  -       Information: Refresh Tile: 73, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_21.map ...
123 15:30:47 -  -       Information: Refresh Tile: 74, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_22.map ...
124 15:30:47 -  -       Information: Refresh Tile: 79, maps\Fikcyjne_PomorzevPKS 2.0\tile_6_19.map ...
125 15:30:47 -  -       Information: Refresh Tile: 80, maps\Fikcyjne_PomorzevPKS 2.0\tile_5_19.map ...
126 15:30:47 -  -       Information: Refresh Tile: 81, maps\Fikcyjne_PomorzevPKS 2.0\tile_4_19.map ...
127 15:30:47 -  -       Information: Refresh Tile: 82, maps\Fikcyjne_PomorzevPKS 2.0\tile_3_19.map ...
128 15:34:53 -  -       Information: Date: 1988 0728, Time: 100000
129 15:34:53 -  -     Warning:       Direct3D-Device lost!
130 15:34:53 -  -       Information: Direct3D-Device resetted!
131 15:34:53 -  -       Information: Reset State Matrices...
132 15:34:54 -  -       Information: Start Tex Thread...
133 15:34:54 -  -       Information: Init Red Line...
134 15:34:54 -  -       Information: Set Initial Render States...
135 15:34:54 -  -       Information: Menu pos set
136 15:38:53 -  -       Information: Date: 1988 0728, Time: 131554
137 15:38:54 -  -       Information: Deativating TIR...
138 15:38:54 -  -       Information: TIR was not available
139 15:38:57 -  -       Information: Closing actual map...
140 15:38:58 -  -       Information: Actual map closed!
141 15:38:58 -  -       Information: OMSI is closing...


Hmmm, zauważyłem że porobiły mi się titelsy z nullem, zobaczymy co będzie jak je usunę... Dobra będzie trzeba jeszcze raz wszystko robić, dzięki za próbę pomocy :/

(Ten post był ostatnio modyfikowany: 06.06.2017 15:10 przez damianml.)
06.06.2017 14:39
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Liczba postów: 6
Dołączył: 09-2016
Podziękowań: 2
Post: #209
RE: Fikcyjne Pomorze (v3.0.0)
Hi community,
first of all I do need to apologize for writing in English, but my Polish knowledge is close to nothing 8).
Anyway I enjoyed driving on this map until I came to the last intersection before you reach LESZCZYNKI on line 1. The intersection looked like this:

[Obrazek: 20170712185149_1enu0j.jpg]
[Obrazek: 20170712185403_1lwuq9.jpg]

These are not just textures gone wrong; these sidewalks reach physically into the road and send you flying :D Does anybody have a solution?
Oh I'm running the OMSI 2 version of the map.
I also speak German and French:)
Regards Achim

13.07.2017 00:18
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 Podziękowania za post: Jestem Szymek

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Liczba postów: 2,140
Dołączył: 08-2013
Podziękowań: 1255
Post: #210
RE: Fikcyjne Pomorze (v3.0.0)
I'm not sure, but if you will download the package with map again and put SceneryObjects and Splines folders into OMSI 2 directory again (of course you should accept replacing files) everything with this map should be fine. BUT as I said, I'm not sure about that, also I'm not sure but this operation can make any other map broken (some sidewalks in wrong places etc.) You have to try it by yourself.


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13.07.2017 14:17
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 Podziękowania za post: amiachim
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