Origin From Mesh ??? | |||
Hi Forum members
I m very amateur 3d modelling. I can use sketch up I and my friend building our country vintage bus . I helping Him little details. I can solve and apply anim based point coordinates ( gas brake pedal ) but clutch , handbrake and gear shift anims use "origin from mesh" for position . but my gear shift , clutch .... models moving as the video . Please help me .Whats is origin from mesh meaning? We used Ikarus 280 antrieb script P.S. sorry for my bad english
It's because of wrong setting of the pivot point. Learn to Blender a bit and it will help you a lot.
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"Ми стојимо постојано кано клисурине.
Проклет био издајица своје домовине!"
thanks kacper_IK160P
I researched pivot point then your information. I applied our bus model . and succes Thanks for help Problem is solved . topic can be closed | |||
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